Metaverses are virtual worlds where people can live their lives anew, start from scratch, or even play the role of a creator and build their world with their own hands.
Of course, technically, metaverses are digital spaces connected through various services and applications and enhanced with interactivity through VR and AR technologies. Nevertheless, it remains an incredible phenomenon and offers a gold mine of opportunities for the IT industry. In our course "Metaverse for All: Dive into the Digital Realm", we will discuss the emergence of metaverses, their functionality, how you can work with them, and the best platforms to use if you want to launch your own meta project.
And now we invite you to explore which metaverse you might find yourself in! Did you know there is an impressive variety of metaverses, each with unique functions, structure, and experiences?
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Take our quiz and find out which metaverse you should become more familiar with and where you could find a second home!
Which of these “professional types” best describes you?
Your company is facing a critical problem that urgently needs to be addressed. You:
To achieve maximum comfort in work and life, you need…
Have you ever used metaverses yourself?
What do you see as the main opportunity for developing metaverses? What expectations do you have for them?
If you had the opportunity to be fully immersed in a virtual world and live there, would you take it?
How do you spend your free time when you don't have to go anywhere and there's a thunderstorm or snowfall outside?
If you were allowed to create an avatar for the metaverse, one that you would use to interact with other users, what would it look like?
The United Nations Educational, Scientific and Cultural Organization (UNESCO) highlights that school performance declines, concentration issues, and increased absent-mindedness are largely linked to widespread digitalisation and the use of gadgets in education.
The Hong Kong University of Science and Technology (HKUST), ranked second in the best higher education institutions in the QS Asia University rankings, is actively developing an innovative project: the world's first augmented reality digital campus.
At the start of the new school year, an experiment was launched in the country's general education institutions to examine the impact of digitalisation on education.
The European Commission has officially launched skills development programmes for Europeans, which will see more than 540 million professionals receive additional training by 2025 to develop the skills needed to compete equitably in the current labour market.
The Spanish edition of the influential business publication Entrepreneur examined business recovery processes post-COVID-19. It released a list of 15 noteworthy innovative products worth paying attention to in 2024.